Simple Poker Template
0.0.1
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Here is a list of all variables with links to the classes they belong to:
- a -
AllIn :
SimplePoker.ScriptableObjects.TurnChoose
AmountOfPlayers :
SimplePoker.ScriptableObjects.LevelData
Ante :
SimplePoker.ScriptableObjects.CpuData
asset :
SimplePoker.Logic.PlayerBase
Audio_BetChips :
SimplePoker.ScriptableObjects.PokerGameAssetData
Audio_ButtonClick :
SimplePoker.ScriptableObjects.PokerGameAssetData
Audio_CardSwipe :
SimplePoker.ScriptableObjects.PokerGameAssetData
Audio_DoCheckCall :
SimplePoker.ScriptableObjects.PokerGameAssetData
Audio_DoFold :
SimplePoker.ScriptableObjects.PokerGameAssetData
Audio_PlayerLost :
SimplePoker.ScriptableObjects.PokerGameAssetData
Audio_PlayerWon :
SimplePoker.ScriptableObjects.PokerGameAssetData
Audio_RoundCardsShow :
SimplePoker.ScriptableObjects.PokerGameAssetData
- b -
Bet :
SimplePoker.ScriptableObjects.TurnChoose
BetBase :
SimplePoker.Logic.GameManager
BetList :
SimplePoker.Logic.Pot
- c -
CanvasGroup :
SimplePoker.UI.BaseUI
Cards :
SimplePoker.Logic.PokerHand
Check :
SimplePoker.ScriptableObjects.TurnChoose
childExpanded :
SimplePoker.Editor.PokerDataEditor.SerializedObjectContainer
Chips :
SimplePoker.SaveLoad.PlayerSave
CityName :
SimplePoker.ScriptableObjects.LevelData
CityPhoto :
SimplePoker.ScriptableObjects.LevelData
Color_BackgroundChooseAllIn :
SimplePoker.ScriptableObjects.PokerGameAssetData
Color_BackgroundChooseCallCheck :
SimplePoker.ScriptableObjects.PokerGameAssetData
Color_BackgroundChooseFold :
SimplePoker.ScriptableObjects.PokerGameAssetData
Color_BackgroundChooseRaise :
SimplePoker.ScriptableObjects.PokerGameAssetData
Color_HighlightPokerHandWinner :
SimplePoker.ScriptableObjects.PokerGameAssetData
Color_MyTurnHaloRotate :
SimplePoker.ScriptableObjects.PokerGameAssetData
Color_WinnerHaloRotate :
SimplePoker.ScriptableObjects.PokerGameAssetData
Completed :
SimplePoker.SaveLoad.LevelSave
- d -
DeckName :
SimplePoker.ScriptableObjects.DeckData
DEFAULT_GAME_SAVE :
SimplePoker.SaveLoad.JsonSave
DEFAULT_MENU_SAVE :
SimplePoker.SaveLoad.JsonSave
DefaultFont :
SimplePoker.ScriptableObjects.PokerGameAssetData
disableFadeDuration :
SimplePoker.UI.BaseUI
- e -
enableFadeDuration :
SimplePoker.UI.BaseUI
- f -
FirstHighCardHand :
SimplePoker.Logic.PokerHand
Flop :
SimplePoker.ScriptableObjects.CpuData
Fold :
SimplePoker.ScriptableObjects.TurnChoose
- g -
gameManager :
SimplePoker.Logic.PlayerBase
GUID :
SimplePoker.SaveLoad.PersistData
- h -
Hand :
SimplePoker.Logic.PokerHand
HideCard :
SimplePoker.Logic.Card
HighCard :
SimplePoker.Logic.PokerHand
- i -
ID :
SimplePoker.Audio.SoundManager
IncreaseForcedBet :
SimplePoker.Logic.GameManager
isExpanded :
SimplePoker.Editor.PokerDataEditor.SerializedObjectContainer
IsMyTurn :
SimplePoker.Logic.PlayerBase
- k -
KickerHighCard :
SimplePoker.Logic.PokerHand
Kickers :
SimplePoker.Logic.PokerHand
- l -
LevelNumber :
SimplePoker.SaveLoad.LevelSave
Levels :
SimplePoker.SaveLoad.GameSaveObject
- n -
Name :
SimplePoker.Logic.PlayerBase
,
SimplePoker.ScriptableObjects.CpuData
,
SimplePoker.ScriptableObjects.PlayerData
- o -
OnActionChoosed :
SimplePoker.Logic.PlayerBase
OnAdsInitialized :
SimplePoker.UnityAds.AdsInitializer
OnBetMaked :
SimplePoker.Logic.PlayerBase
OnCardAddedToHand :
SimplePoker.Logic.PlayerBase
OnChipsAmountChanged :
SimplePoker.Logic.PlayerBase
OnHandUpdated :
SimplePoker.Logic.PlayerBase
OnMatchEnd :
SimplePoker.Logic.PokerEventManager
OnNewRoundStarted :
SimplePoker.Logic.PokerEventManager
OnPlayerActived :
SimplePoker.Logic.PlayerBase
OnPlayerTurnChanged :
SimplePoker.Logic.PokerEventManager
OnPokerChipSeted :
SimplePoker.Logic.PlayerBase
OnPortraitChanged :
SimplePoker.UI.ProfileUI
OnPotAmountChanged :
SimplePoker.Logic.PokerEventManager
OnRoundFinished :
SimplePoker.Logic.PokerEventManager
OnTurnChanged :
SimplePoker.Logic.PokerEventManager
OnWinnerChoosen :
SimplePoker.Logic.PlayerBase
- p -
Panel :
SimplePoker.UI.BaseUI
Player :
SimplePoker.SaveLoad.GameSaveObject
PlayersAmount :
SimplePoker.SaveLoad.LevelSave
Portrait :
SimplePoker.ScriptableObjects.CpuData
PortraitID :
SimplePoker.SaveLoad.PlayerSave
Portraits :
SimplePoker.ScriptableObjects.PlayerData
- r -
Reward :
SimplePoker.SaveLoad.LevelSave
,
SimplePoker.ScriptableObjects.LevelData
River :
SimplePoker.ScriptableObjects.CpuData
- s -
SAVE_FOLDER :
SimplePoker.SaveLoad.JsonSave
SecondHighCardHand :
SimplePoker.Logic.PokerHand
serializedObject :
SimplePoker.Editor.PokerDataEditor.SerializedObjectContainer
showButtons :
SimplePoker.Editor.PokerDataEditor.SerializedObjectContainer
ShowCard :
SimplePoker.Logic.Card
Sprite_BackgroundBetChip :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_BackgroundPlayerActionChoose :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_BackgroundPlayerChips :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_BackgroundPlayerHandType :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_BackgroundPlayerName :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_BackgroundPotChips :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_BackgroundWinner :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_BetChip :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_BigBlindToken :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_CardBack :
SimplePoker.ScriptableObjects.DeckData
Sprite_DealerToken :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_MyTurnFramePortrait :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_MyTurnHighlightRotate :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_NormalFramePortrait :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_PotChips :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_SmallBlindToken :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_Table :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_WinnerHighlightRotate :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprite_WinnerRoundCrown :
SimplePoker.ScriptableObjects.PokerGameAssetData
Sprites_CardFront :
SimplePoker.ScriptableObjects.DeckData
Suit :
SimplePoker.Logic.Card
- t -
Ticket :
SimplePoker.SaveLoad.LevelSave
,
SimplePoker.ScriptableObjects.LevelData
Time_CallNextPlayer :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_CallNextPlayerOnAllIn :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_CpuWaitChooseAction :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_Delay :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_DistributeCard :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_EnablePlayerOnTable :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_NextTurnDelay :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_UpdatePotValueText :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_WaitNextRound :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_WaitToBeginGame :
SimplePoker.ScriptableObjects.PokerGameAssetData
Time_WaitToBeginTurn :
SimplePoker.ScriptableObjects.PokerGameAssetData
Turn :
SimplePoker.ScriptableObjects.CpuData
- u -
UIStateManager :
SimplePoker.UI.BaseUI
- v -
Value :
SimplePoker.Logic.Card
Generated on Tue May 21 2024 23:19:13 for Simple Poker Template by
1.10.0