Simple Poker Template 0.0.1
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SimplePoker.ScriptableObjects.PokerGameAssetData Class Reference
Inheritance diagram for SimplePoker.ScriptableObjects.PokerGameAssetData:

Public Attributes

Sprite Sprite_Table
 
Sprite Sprite_NormalFramePortrait
 
Sprite Sprite_MyTurnFramePortrait
 
Sprite Sprite_MyTurnHighlightRotate
 
Sprite Sprite_WinnerRoundCrown
 
Sprite Sprite_BackgroundPlayerName
 
Sprite Sprite_BackgroundPlayerChips
 
Sprite Sprite_BackgroundPlayerHandType
 
Sprite Sprite_BackgroundPlayerActionChoose
 
Sprite Sprite_BackgroundBetChip
 
Sprite Sprite_BetChip
 
Sprite Sprite_DealerToken
 
Sprite Sprite_SmallBlindToken
 
Sprite Sprite_BigBlindToken
 
Sprite Sprite_BackgroundWinner
 
Sprite Sprite_WinnerHighlightRotate
 
Sprite Sprite_BackgroundPotChips
 
Sprite Sprite_PotChips
 
Color Color_BackgroundChooseFold = Color.black
 
Color Color_BackgroundChooseCallCheck = Color.yellow
 
Color Color_BackgroundChooseRaise = Color.green
 
Color Color_BackgroundChooseAllIn = Color.green
 
Color Color_MyTurnHaloRotate = Color.green
 
Color Color_WinnerHaloRotate = Color.yellow
 
Color Color_HighlightPokerHandWinner = Color.red
 
TMP_FontAsset DefaultFont
 
readonly float Time_Delay = 0.1f
 
float Time_WaitToBeginGame = 2f
 
float Time_EnablePlayerOnTable = 0.1f
 
float Time_WaitToBeginTurn = 1f
 
float Time_DistributeCard = 0.1f
 
float Time_NextTurnDelay = 1f
 
float Time_WaitNextRound = 5f
 
float Time_CpuWaitChooseAction = 075f
 
float Time_CallNextPlayer = 075f
 
float Time_UpdatePotValueText = 0.3f
 
readonly float Time_CallNextPlayerOnAllIn = 0.01f
 
AudioClip Audio_CardSwipe
 
AudioClip Audio_BetChips
 
AudioClip Audio_DoFold
 
AudioClip Audio_DoCheckCall
 
AudioClip Audio_PlayerWon
 
AudioClip Audio_PlayerLost
 
AudioClip Audio_RoundCardsShow
 
AudioClip Audio_ButtonClick
 

Member Data Documentation

◆ Audio_BetChips

AudioClip SimplePoker.ScriptableObjects.PokerGameAssetData.Audio_BetChips

◆ Audio_ButtonClick

AudioClip SimplePoker.ScriptableObjects.PokerGameAssetData.Audio_ButtonClick

◆ Audio_CardSwipe

AudioClip SimplePoker.ScriptableObjects.PokerGameAssetData.Audio_CardSwipe

◆ Audio_DoCheckCall

AudioClip SimplePoker.ScriptableObjects.PokerGameAssetData.Audio_DoCheckCall

◆ Audio_DoFold

AudioClip SimplePoker.ScriptableObjects.PokerGameAssetData.Audio_DoFold

◆ Audio_PlayerLost

AudioClip SimplePoker.ScriptableObjects.PokerGameAssetData.Audio_PlayerLost

◆ Audio_PlayerWon

AudioClip SimplePoker.ScriptableObjects.PokerGameAssetData.Audio_PlayerWon

◆ Audio_RoundCardsShow

AudioClip SimplePoker.ScriptableObjects.PokerGameAssetData.Audio_RoundCardsShow

◆ Color_BackgroundChooseAllIn

Color SimplePoker.ScriptableObjects.PokerGameAssetData.Color_BackgroundChooseAllIn = Color.green

◆ Color_BackgroundChooseCallCheck

Color SimplePoker.ScriptableObjects.PokerGameAssetData.Color_BackgroundChooseCallCheck = Color.yellow

◆ Color_BackgroundChooseFold

Color SimplePoker.ScriptableObjects.PokerGameAssetData.Color_BackgroundChooseFold = Color.black

◆ Color_BackgroundChooseRaise

Color SimplePoker.ScriptableObjects.PokerGameAssetData.Color_BackgroundChooseRaise = Color.green

◆ Color_HighlightPokerHandWinner

Color SimplePoker.ScriptableObjects.PokerGameAssetData.Color_HighlightPokerHandWinner = Color.red

◆ Color_MyTurnHaloRotate

Color SimplePoker.ScriptableObjects.PokerGameAssetData.Color_MyTurnHaloRotate = Color.green

◆ Color_WinnerHaloRotate

Color SimplePoker.ScriptableObjects.PokerGameAssetData.Color_WinnerHaloRotate = Color.yellow

◆ DefaultFont

TMP_FontAsset SimplePoker.ScriptableObjects.PokerGameAssetData.DefaultFont

◆ Sprite_BackgroundBetChip

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BackgroundBetChip

◆ Sprite_BackgroundPlayerActionChoose

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BackgroundPlayerActionChoose

◆ Sprite_BackgroundPlayerChips

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BackgroundPlayerChips

◆ Sprite_BackgroundPlayerHandType

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BackgroundPlayerHandType

◆ Sprite_BackgroundPlayerName

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BackgroundPlayerName

◆ Sprite_BackgroundPotChips

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BackgroundPotChips

◆ Sprite_BackgroundWinner

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BackgroundWinner

◆ Sprite_BetChip

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BetChip

◆ Sprite_BigBlindToken

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_BigBlindToken

◆ Sprite_DealerToken

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_DealerToken

◆ Sprite_MyTurnFramePortrait

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_MyTurnFramePortrait

◆ Sprite_MyTurnHighlightRotate

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_MyTurnHighlightRotate

◆ Sprite_NormalFramePortrait

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_NormalFramePortrait

◆ Sprite_PotChips

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_PotChips

◆ Sprite_SmallBlindToken

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_SmallBlindToken

◆ Sprite_Table

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_Table

◆ Sprite_WinnerHighlightRotate

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_WinnerHighlightRotate

◆ Sprite_WinnerRoundCrown

Sprite SimplePoker.ScriptableObjects.PokerGameAssetData.Sprite_WinnerRoundCrown

◆ Time_CallNextPlayer

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_CallNextPlayer = 075f

◆ Time_CallNextPlayerOnAllIn

readonly float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_CallNextPlayerOnAllIn = 0.01f

◆ Time_CpuWaitChooseAction

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_CpuWaitChooseAction = 075f

◆ Time_Delay

readonly float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_Delay = 0.1f

◆ Time_DistributeCard

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_DistributeCard = 0.1f

◆ Time_EnablePlayerOnTable

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_EnablePlayerOnTable = 0.1f

◆ Time_NextTurnDelay

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_NextTurnDelay = 1f

◆ Time_UpdatePotValueText

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_UpdatePotValueText = 0.3f

◆ Time_WaitNextRound

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_WaitNextRound = 5f

◆ Time_WaitToBeginGame

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_WaitToBeginGame = 2f

◆ Time_WaitToBeginTurn

float SimplePoker.ScriptableObjects.PokerGameAssetData.Time_WaitToBeginTurn = 1f

The documentation for this class was generated from the following file: