Simple Poker Template 0.0.1
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Namespaces | |
namespace | Attribute |
namespace | Audio |
namespace | Data |
namespace | Editor |
namespace | Helper |
namespace | Initializer |
namespace | Logic |
namespace | MatchTest |
namespace | SaveLoad |
namespace | SceneController |
namespace | ScriptableObjects |
namespace | UI |
namespace | UnityAds |
namespace | Visual |
Classes | |
class | PersistentInstance |
class | PersistentSingleton |
This will survive through scene loads. More... | |
class | PersistentStatic_AutoInstance |
A base class for creating auto-instantiated singleton MonoBehaviour classes that persist across scene changes. More... | |
class | Singleton |
This transforms the static instance into a basic singleton. More... | |
class | Static_AutoInstance |
A base class for creating auto-instantiated singleton MonoBehaviour classes. More... | |
class | StaticInstance |
A static instance is similar to a singleton, but instead of destroying any new instances, it overrides the current instance. More... | |