Singleton class for managing the data related to poker levels, including CPU opponents and level-specific data.
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Singleton class for managing the data related to poker levels, including CPU opponents and level-specific data.
◆ Awake()
override void SimplePoker.Data.PokerLevelData.Awake |
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protected |
◆ GetNextCpu()
CpuData SimplePoker.Data.PokerLevelData.GetNextCpu |
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Gets the next CPU opponent for the poker match.
- Returns
- The next CPU opponent.
◆ SetPokerMatchData()
void SimplePoker.Data.PokerLevelData.SetPokerMatchData |
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LevelData | levelData | ) |
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Sets the data for the poker match, including the level data and shuffling the CPU opponents.
- Parameters
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levelData | The level data for the poker match. |
◆ CpusData
CpuData [] SimplePoker.Data.PokerLevelData.CpusData |
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get |
◆ LevelData
LevelData SimplePoker.Data.PokerLevelData.LevelData |
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get |
◆ PlayerData
PlayerData SimplePoker.Data.PokerLevelData.PlayerData |
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get |
The documentation for this class was generated from the following file:
- C:/Users/USER/Documents/Github/Poker Offline AssetStore/Assets/Simple Poker Template/Scripts/Game Scene/Level Info/PokerLevelData.cs